<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments for Emancipated; Handerchief</title>
	<atom:link href="http://emancipatedhandkerchief.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://emancipatedhandkerchief.wordpress.com</link>
	<description>Some jerk infected the Internet with an outright lie. It shows how easy it is to do and how credulous people are. -Kurt Vonnegut</description>
	<lastBuildDate>Fri, 05 Sep 2008 04:13:52 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on &#8216;Liberal&#8217; Washington? by Logan Robertson</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/09/04/liberal-washington/#comment-29</link>
		<dc:creator>Logan Robertson</dc:creator>
		<pubDate>Fri, 05 Sep 2008 04:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=124#comment-29</guid>
		<description>Good one Shorebird.  Oddly enough, my mom had a Ford Maverick in the &#039;70s.  I don&#039;t know if she was the biggest fan of it or not. I&#039;ll have to ask.</description>
		<content:encoded><![CDATA[<p>Good one Shorebird.  Oddly enough, my mom had a Ford Maverick in the &#8217;70s.  I don&#8217;t know if she was the biggest fan of it or not. I&#8217;ll have to ask.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on &#8216;Liberal&#8217; Washington? by Shorebird</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/09/04/liberal-washington/#comment-28</link>
		<dc:creator>Shorebird</dc:creator>
		<pubDate>Fri, 05 Sep 2008 04:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=124#comment-28</guid>
		<description>I had a Maverick in 1970.  Piece of junk. ;-)</description>
		<content:encoded><![CDATA[<p>I had a Maverick in 1970.  Piece of junk. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Warhammer Preview Weekend: The Aftermath by Drew</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/25/warhammer-preview-weekend-the-aftermath/#comment-13</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Tue, 26 Aug 2008 15:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=75#comment-13</guid>
		<description>I use WoW as a comparison for two reasons: first because it&#039;s what I&#039;ve played, it&#039;s what you&#039;ve played, and it&#039;s what the majority of new players have played so it&#039;s easy to compare existing WoW mechanics to new WAR mechanics to get you familiar with the new game.  Second, I use it because, like it or not (like you said) everyone else will.  The majority of WoW players are going to come in and say &quot;hey WoW does this better.&quot;

I won&#039;t disagree that comparing three year old WoW against WAR beta might be a bit unfair but if you look at it from the other side, WAR has had 3 years of watching a production MMO to see what works and what doesn&#039;t via Blizzard&#039;s fairly open patch/test/release cycle.</description>
		<content:encoded><![CDATA[<p>I use WoW as a comparison for two reasons: first because it&#8217;s what I&#8217;ve played, it&#8217;s what you&#8217;ve played, and it&#8217;s what the majority of new players have played so it&#8217;s easy to compare existing WoW mechanics to new WAR mechanics to get you familiar with the new game.  Second, I use it because, like it or not (like you said) everyone else will.  The majority of WoW players are going to come in and say &#8220;hey WoW does this better.&#8221;</p>
<p>I won&#8217;t disagree that comparing three year old WoW against WAR beta might be a bit unfair but if you look at it from the other side, WAR has had 3 years of watching a production MMO to see what works and what doesn&#8217;t via Blizzard&#8217;s fairly open patch/test/release cycle.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Warhammer Preview Weekend: The Aftermath by mitydk</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/25/warhammer-preview-weekend-the-aftermath/#comment-12</link>
		<dc:creator>mitydk</dc:creator>
		<pubDate>Tue, 26 Aug 2008 05:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=75#comment-12</guid>
		<description>The pathing is a known bug with 3.3, unfortunately it was working fine with 3.2 and the 3.3 patch broke it, just in time for preview weekend!  So mythic was cursing themselves over that bad luck.  All Mob AI was affected.

There is also a bug with the GCD and casting timers, which is why you saw the odd latency issues when casting.  This bug, however, hasn&#039;t ever been fully worked out, and it seems to be a core issue with the netcode.  The netcode is not as solid as WoW&#039;s presently, we are all hoping that they get it straightened out before production release.

WoW&#039;s netcode is pretty much the gold standard now and WAR needs to match it or combat will not seem as fluid and that&#039;s a major issue.  They are working on it, we&#039;ll see if they can get it squared around.

It&#039;s the paradox of client side vs server side checks and animations..trying to optimize for responsiveness and &quot;legitimacy&quot; of the requested operation.  Very tricky stuff.

All in all the game is 100x better than WoW was when it was in beta however.  A bit unfair to compare to the current 3 plus year old MMO on it&#039;s second expansion, but that&#039;s what everyone will do.  WAR needs to come very close to what WoW is now to be critically called a success.</description>
		<content:encoded><![CDATA[<p>The pathing is a known bug with 3.3, unfortunately it was working fine with 3.2 and the 3.3 patch broke it, just in time for preview weekend!  So mythic was cursing themselves over that bad luck.  All Mob AI was affected.</p>
<p>There is also a bug with the GCD and casting timers, which is why you saw the odd latency issues when casting.  This bug, however, hasn&#8217;t ever been fully worked out, and it seems to be a core issue with the netcode.  The netcode is not as solid as WoW&#8217;s presently, we are all hoping that they get it straightened out before production release.</p>
<p>WoW&#8217;s netcode is pretty much the gold standard now and WAR needs to match it or combat will not seem as fluid and that&#8217;s a major issue.  They are working on it, we&#8217;ll see if they can get it squared around.</p>
<p>It&#8217;s the paradox of client side vs server side checks and animations..trying to optimize for responsiveness and &#8220;legitimacy&#8221; of the requested operation.  Very tricky stuff.</p>
<p>All in all the game is 100x better than WoW was when it was in beta however.  A bit unfair to compare to the current 3 plus year old MMO on it&#8217;s second expansion, but that&#8217;s what everyone will do.  WAR needs to come very close to what WoW is now to be critically called a success.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Warhammer Preview Weekend: The Aftermath by Nick</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/25/warhammer-preview-weekend-the-aftermath/#comment-11</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 26 Aug 2008 04:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=75#comment-11</guid>
		<description>I agree with everything Dru said about the preview weekend. I do have 2 extra complaints however.

1. The open RvR was very fun unless you sat in the zerg that didn&#039;t go anywhere.  Was like old school AV 18hr stalemates in the field of strife.  The good thing was that there were multiple objectives so small parties were splitting off to fight over them all of the time. 

2. Maybe I just don&#039;t understand the mechanic involved in gaining renown yet but I placed 1st and 2nd respectively in healing for 2 scenarios and got less renown than a middle of the road dps class (read Dru).

Other RvR comment:

As a solo healer I was pretty much unkillable for a solo similar level dps, however I also could not do enough damage to them to kill them before they retreated to their base and received some heals.

With the instacast heals I was able to escape 2 dps, however 3 dps was too much for me to flee from.</description>
		<content:encoded><![CDATA[<p>I agree with everything Dru said about the preview weekend. I do have 2 extra complaints however.</p>
<p>1. The open RvR was very fun unless you sat in the zerg that didn&#8217;t go anywhere.  Was like old school AV 18hr stalemates in the field of strife.  The good thing was that there were multiple objectives so small parties were splitting off to fight over them all of the time. </p>
<p>2. Maybe I just don&#8217;t understand the mechanic involved in gaining renown yet but I placed 1st and 2nd respectively in healing for 2 scenarios and got less renown than a middle of the road dps class (read Dru).</p>
<p>Other RvR comment:</p>
<p>As a solo healer I was pretty much unkillable for a solo similar level dps, however I also could not do enough damage to them to kill them before they retreated to their base and received some heals.</p>
<p>With the instacast heals I was able to escape 2 dps, however 3 dps was too much for me to flee from.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Warhammer Preview Weekend: The Aftermath by David</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/25/warhammer-preview-weekend-the-aftermath/#comment-9</link>
		<dc:creator>David</dc:creator>
		<pubDate>Tue, 26 Aug 2008 03:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=75#comment-9</guid>
		<description>Nice review Drew! Was the game more mature then WoW?  I heard that it was not going to be as kiddy.  Anyways it looks exciting enough to check out (if I had the time!).</description>
		<content:encoded><![CDATA[<p>Nice review Drew! Was the game more mature then WoW?  I heard that it was not going to be as kiddy.  Anyways it looks exciting enough to check out (if I had the time!).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Are you kidding me? by Steve J. Moore</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/13/are-you-kidding-me/#comment-8</link>
		<dc:creator>Steve J. Moore</dc:creator>
		<pubDate>Tue, 26 Aug 2008 02:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=52#comment-8</guid>
		<description>Actually, Paraguay&#039;s flag has different designs on each side. 

http://en.wikipedia.org/wiki/Flag_of_Paraguay

Thanks Olympic Opening Ceremonies...they probably didn&#039;t need a vexillologist on staff to see that.</description>
		<content:encoded><![CDATA[<p>Actually, Paraguay&#8217;s flag has different designs on each side. </p>
<p><a href="http://en.wikipedia.org/wiki/Flag_of_Paraguay" rel="nofollow">http://en.wikipedia.org/wiki/Flag_of_Paraguay</a></p>
<p>Thanks Olympic Opening Ceremonies&#8230;they probably didn&#8217;t need a vexillologist on staff to see that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Miyamoto under NDA by Basically just better. &#171; Emancipated; Handerchief</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/13/miyamoto-under-nda/#comment-6</link>
		<dc:creator>Basically just better. &#171; Emancipated; Handerchief</dc:creator>
		<pubDate>Wed, 13 Aug 2008 16:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=54#comment-6</guid>
		<description>[...] 13, 2008   We will have to wait awhile for Nintendo to publish Wii Core, it&#8217;s hardcore porn simulator, so that I can practice my skillz, but in the mean time I can [...]</description>
		<content:encoded><![CDATA[<p>[...] 13, 2008   We will have to wait awhile for Nintendo to publish Wii Core, it&#8217;s hardcore porn simulator, so that I can practice my skillz, but in the mean time I can [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Miyamoto under NDA by Drew</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/13/miyamoto-under-nda/#comment-5</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Wed, 13 Aug 2008 13:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=54#comment-5</guid>
		<description>I&#039;m thinking some whip-like attachment and a matching game to further the BDSM theme would be perfect.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking some whip-like attachment and a matching game to further the BDSM theme would be perfect.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on I contribute to this blog, periodically by Alex</title>
		<link>http://emancipatedhandkerchief.wordpress.com/2008/08/06/i-contribute-to-this-blog-periodically/#comment-4</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 12 Aug 2008 09:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://emancipatedhandkerchief.wordpress.com/?p=26#comment-4</guid>
		<description>I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you down the road!</description>
		<content:encoded><![CDATA[<p>I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you down the road!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
